The company's competitors: GLW, TEL, WCC, OLED, ARW, LPL, RAL, AVT, DAKT, MEI, RELL, BOSC, WLDS, LEDS, CCTG, TAIT, CETX, ALPP, EMKR, BELFA, Q, NOVTU, POAS

GURU.Markets stock price, segment price, and overall market index valuation

The company's share price Immersion Corporation

Immersion Corporation develops and licenses haptics technologies. Its stock price depends on the adoption of its technologies in smartphones, game controllers, and automotive interfaces, as well as on the success of patent disputes.

Share prices of companies in the market segment - Miscellaneous electronics

Immersion Corporation develops and licenses haptics technologies used in smartphones, game controllers, and automobiles. We've classified it under "Miscellaneous Electronics." The chart below shows how the market values ​​companies creating interface technologies.

Broad Market Index - GURU.Markets

Immersion Corporation develops and licenses haptics technologies used in smartphones, game controllers, and automobiles. It is a component of the GURU.Markets index. The chart below represents the market. See how Immersion shares compare to the tech sector.

Change in the price of a company, segment, and market as a whole per day

IMMR - Daily change in the company's share price Immersion Corporation

For Immersion, a developer of haptic technologies, change_co is a measure of technological volatility. Daily fluctuations reflect sensitivity to licensing agreements with electronics manufacturers. This metric is important for analyzing R&D-driven companies on System.GURU.Markets.

Daily change chart of the company's share price Immersion Corporation
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Daily change in the price of a set of shares in a market segment - Miscellaneous electronics

Immersion Corporation is a leader in haptics. This chart highlights the high volatility of the tech sector. Comparing it to IMMR, whose business is based on patent licensing, helps us appreciate its unique and stable business model.

Graph of daily price changes for a set of shares in a market segment - Miscellaneous electronics
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Daily change in the price of a broad market stock, index - GURU.Markets

Immersion is a pioneer in the development and licensing of haptics. Its business model, based on intellectual property, is unique. The chart below shows the overall volatility of the tech sector, allowing us to assess how Immersion fits in with broader trends.

Daily chart of changes in the price of broad market stocks, index - GURU.Markets
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Dynamics of market capitalization of the company, segment and the market as a whole over 12 months

Annual dynamics of the company's market capitalization Immersion Corporation

Immersion Corporation's year-over-year performance is a story of monetizing its haptic feedback patents. Its market capitalization growth over the past 12 months is driven by licensing agreements with car, game console, and smartphone manufacturers, who use its technology to create more realistic experiences.

Chart of the annual dynamics of the company's market capitalization Immersion Corporation
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Annual dynamics of market capitalization of the market segment - Miscellaneous electronics

Immersion Corporation is a leader in haptics, which creates the sensation of touch in digital devices. Its business model is based on patent licensing. The chart below shows how its key role in this ecosystem and the outcome of patent disputes affect its performance.

Graph of annual dynamics of market capitalization of a market segment - Miscellaneous electronics
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Annual dynamics of market capitalization of broad market stocks, index - GURU.Markets

Immersion, which owns patents for haptic technologies, operates a licensing-based business model. Its stock performance is unaffected by economic cycles, but rather determined by its success in signing new contracts and protecting its intellectual property. This chart tells the story of how "invisible" technologies create value.

Chart of the annual dynamics of the market capitalization of broad market stocks, index - GURU.Markets
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Dynamics of market capitalization of the company, segment and the market as a whole for the month

Monthly dynamics of the company's market capitalization Immersion Corporation

The value of Immersion, a developer of haptic technologies, depends on its licensing cycle. Monthly fluctuations on the chart reflect news of the signing or renewal of licensing agreements with major electronics manufacturers (smartphones, game controllers) that use its patented technologies.

Chart of monthly dynamics of the company's market capitalization Immersion Corporation
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Monthly dynamics of market capitalization of the market segment - Miscellaneous electronics

Immersion Corporation develops and licenses haptics technologies that create the sensation of touch in digital devices, from smartphones to game controllers. The graph below illustrates the overall trend in the electronics sector, where user experience is becoming increasingly important.

Chart of monthly dynamics of market capitalization of a market segment - Miscellaneous electronics
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Monthly dynamics of market capitalization of broad market stocks, index - GURU.Markets

Immersion Corporation owns patents for haptics technology used in smartphones and gaming consoles. The company's revenue comes from royalties from industry giants. Its stock price fluctuates with consumer electronics release cycles and patent disputes, creating its own unique rhythm unrelated to the overall market.

Chart of monthly dynamics of market capitalization of broad market stocks, index - GURU.Markets
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Dynamics of market capitalization of the company, segment and the market as a whole for the week

Weekly dynamics of the company's market capitalization Immersion Corporation

Shares of Immersion Corporation, a developer of haptics technology, mirror the cycles of consumer electronics. Weekly price movements depend on news about licensing agreements with smartphone, game controller, and automobile manufacturers. The chart below shows how short-term technology trends influence the company's valuation.

Chart of the weekly dynamics of the company's market capitalization Immersion Corporation
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Weekly dynamics of market capitalization of the market segment - Miscellaneous electronics

How does Immersion Corporation's performance compare to the tech sector? The chart below compares the haptic technology developer's weekly stock price movements to the industry average. This helps us understand whether its reaction to consumer electronics cycles and licensing news is typical, or whether its niche business is creating unique dynamics.

Weekly market capitalization dynamics chart for a market segment - Miscellaneous electronics
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Weekly dynamics of market capitalization of stocks of the broad market, index - GURU.Markets

Immersion Corporation develops and licenses haptics technologies that create haptic feedback. This chart compares its weekly performance to the market. It helps understand the extent to which its stock price is dependent on licensing agreements with major electronics manufacturers (smartphones, game consoles).

Weekly market capitalization chart of broad market stocks, index - GURU.Markets
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Market capitalization of the company, segment and market as a whole

IMMR - Market capitalization of the company Immersion Corporation

Immersion Corporation's market capitalization is a measure of its extensive portfolio of haptics patents. The company's value is derived not from production, but from licensing fees from giants like Sony and Apple. This chart shows how investors assess the strength and future of its intellectual property.

Company market capitalization chart Immersion Corporation
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IMMR - Share of the company's market capitalization Immersion Corporation within the market segment - Miscellaneous electronics

Immersion Corporation dominates the haptics market, capturing a significant share thanks to its extensive patent portfolio. Its market capitalization is based on its licensing business model, which generates royalties from most smartphone and game controller manufacturers.

Company Market Capitalization Share Chart Immersion Corporation within the market segment - Miscellaneous electronics
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Market capitalization of the market segment - Miscellaneous electronics

This chart shows the total market capitalization of haptics developers. Immersion Corporation is a near-monopoly in this niche thanks to its patent portfolio. The dynamics in the chart reflect how widely its technologies are licensed by smartphone, car, and gaming console manufacturers.

Market segment market capitalization chart - Miscellaneous electronics
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Market capitalization of all companies included in a broad market index - GURU.Markets

This graph depicts the market value of haptics in the digital world. The market capitalization of Immersion Corporation, a leader in haptic technology, reflects the demand for vibration feedback in smartphones, games, and cars. Its share of the economy represents the weight of the "sense of touch" built into our gadgets.

A chart of the market capitalization of all companies included in the broad market index. - GURU.Markets
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Book value capitalization of the company, segment and market as a whole

IMMR - Book value capitalization of the company Immersion Corporation

The chart below reflects the value of Immersion Corporation's technological foundation. Its assets aren't factories, but rather a vast portfolio of patents for haptics technologies used in millions of devices, from smartphones to cars. The dynamics demonstrate the value of this unique intangible asset.

Company balance sheet capitalization chart Immersion Corporation
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IMMR - Share of the company's book capitalization Immersion Corporation within the market segment - Miscellaneous electronics

Immersion Corporation's tangible assets are not factories, but rather R&D labs where haptics technology is developed and patented. The chart shows its modest share of physical assets, as its primary asset is intellectual property, not production capacity.

Chart of the company's book capitalization share Immersion Corporation within the market segment - Miscellaneous electronics
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Market segment balance sheet capitalization - Miscellaneous electronics

The chart shows the book value of the electronics sector. Compared to this, Immersion, which develops haptics, looks like a "super-lightweight." The company doesn't manufacture hardware, but licenses its patents to manufacturers. Its value lies in its intellectual property.

Market segment balance sheet capitalization chart - Miscellaneous electronics
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Book value of all companies included in the broad market index - GURU.Markets

Immersion Corporation doesn't manufacture joysticks or phones, but it does own patents for haptic feedback (vibration). The company's assets are this vast intellectual property portfolio. Their balance sheet represents the value of the "sense of touch" in the digital world. Against the backdrop of the real economy, they create its intangible yet tangible dimension.

Chart of book value of all companies included in the broad market index - GURU.Markets
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The ratio of market capitalization to book capitalization of a company, segment, and the market as a whole

Market capitalization to book capitalization ratio - Immersion Corporation

Immersion's balance sheet is made up of its cash and a vast portfolio of haptic technology patents. Its market capitalization is an estimate of future licensing fees from electronics manufacturers. The MvsBCap_Co chart shows the premium the market pays for the "right to vibrate" in the digital world.

Market to Book Capitalization Ratio Chart - Immersion Corporation
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Market to book capitalization ratio in a market segment - Miscellaneous electronics

Immersion Corporation develops and licenses haptics technologies used in smartphones, game controllers, and automobiles. Its business is patent-based. The chart shows the market value of its intellectual property and the flow of royalties.

Market to book capitalization ratio chart for a market segment - Miscellaneous electronics
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Market to book capitalization ratio for the market as a whole

Immersion Corporation is a pioneer in the development and licensing of haptic feedback technologies that enable the sense of touch in the digital world. The company's greatest asset is its patent portfolio. This chart clearly demonstrates why companies built on intellectual property enjoy high market valuations.

Market to book capitalization ratio chart for the overall market
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Debts of the company, segment and market as a whole

IMMR - Company debts Immersion Corporation

For Immersion Corporation, a developer and licensor of haptics, its debt policy reflects its business model. This chart shows low debt levels, as the company's primary assets are patents. The company generates income from royalties, and borrows are used for strategic purposes rather than operational needs.

Company debt schedule Immersion Corporation
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Market segment debts - Miscellaneous electronics

Immersion Corporation is a pioneer in haptics, a technology that enables the perception of touch and vibration in digital devices. The company's business is based on licensing its extensive patent portfolio. This chart shows the financial structure of a technology leader whose primary asset is intellectual property.

Market segment debt schedule - Miscellaneous electronics
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Market debt in general

Market debt chart as a whole
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Debt to book value of the company, segment and market as a whole

The company's debt to book capitalization ratio Immersion Corporation

Immersion Corporation specializes in the development and licensing of haptic technology. This chart shows its financial structure. For a company whose business model is based on intellectual property, low debt provides flexibility. Debt can be used to finance patent protection litigation costs or R&D.

A graph of a company's debt to book value Immersion Corporation
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Market segment debt to market segment book capitalization - Miscellaneous electronics

Immersion Corporation develops and licenses haptics technologies used in smartphones, game controllers, and automobiles. The business is based on R&D and patents. The chart shows how conservatively the company manages its debt compared to the overall market capitalization of the tech sector.

Market segment debt to market segment book value graph - Miscellaneous electronics
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Debt to book value of all companies in the market

Immersion Corporation (IMMR) develops and licenses haptic feedback technology. It's a business built on intellectual property and patents. This chart shows the debt burden of the entire economy. It allows one to compare the financial model of an asset-light company like IMMR with that of capital-intensive sectors.

Debt to book value chart of all companies in the market
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P/E of the company, segment and market as a whole

P/E - Immersion Corporation

This chart for Immersion Corporation, a company that develops and licenses haptics technology, shows the valuation of its intellectual property. Its P/E is driven by licensing fees from smartphone, game controller, and car manufacturers. Growth is driven by the integration of its technologies into new devices.

Schedule P/E - Immersion Corporation
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P/E of the market segment - Miscellaneous electronics

This chart shows the average P/E ratio for tech companies. For Immersion, whose business is built on patent licensing, this is an important benchmark. It helps understand how investors view its model, which generates high-margin royalty income, compared to companies that produce physical products.

Market Segment P/E Chart - Miscellaneous electronics
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P/E of the market as a whole

Immersion Corporation is a pioneer in haptics, which enables the perception of touch and vibration in digital devices. The company's technology is licensed by smartphone, game controller, and automobile manufacturers. This chart provides an overview of how the market views companies creating unique user interface technologies.

Overall Market P/E Chart
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Future P/E of the company, segment and market as a whole

Future (projected) P/E of the company Immersion Corporation

Immersion Corporation develops and licenses haptics technologies that create the sensation of touch in digital devices. This graph reflects expectations for the future of human interaction with technology. Estimates are based on the adoption of its technologies in smartphones, game controllers, and automotive interfaces, as well as licensing fees.

Chart of the company's future (projected) P/E Immersion Corporation
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Future (projected) P/E of the market segment - Miscellaneous electronics

Immersion Corporation develops and licenses haptics technologies used in smartphones, game controllers, and automobiles. This chart compares the company's future profitability expectations with those for the tech sector, reflecting the market's confidence in the value of its patent portfolio.

Future (projected) P/E graph of the market segment - Miscellaneous electronics
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Future (projected) P/E of the market as a whole

Immersion Corporation develops and licenses haptics technologies used in smartphones, game controllers, and automobiles. Its business model is royalty-based. This market outlook influences Immersion through consumer electronics sales, which rise during periods of economic growth.

Chart of the future (projected) P/E of the market as a whole
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Profit of the company, segment and market as a whole

Company profit Immersion Corporation

Immersion Corporation doesn't manufacture hardware, but rather develops and licenses haptic feedback technologies that create the sensation of touch in electronic devices, from smartphones to game controllers. The company's revenue comes from royalties from tech giants that use its patents.

Company profit chart Immersion Corporation
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Profit of companies in the market segment - Miscellaneous electronics

Immersion Corporation develops and licenses haptic feedback technologies used in smartphones, game controllers, and automobiles. The company's profitability depends on licensing fees. This chart illustrates how providers of niche but important technologies influence the user experience and overall profitability of the vast electronics industry.

Profit chart of companies in the market segment - Miscellaneous electronics
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Overall market profit

Immersion Corporation develops and licenses haptics technologies used in smartphones, game controllers, and automobiles. Demand for its technology depends on the refresh cycles of consumer electronics. Economic growth, as seen in the graph, encourages consumers to purchase new gadgets, which benefits Immersion.

Overall Market Profit Chart
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Future (predicted) profit of the company, segment and market as a whole

Future (projected) profit of the company Immersion Corporation

Immersion Corporation is a pioneer and licensor of haptics technology, which adds the sense of touch to digital devices. Future revenue projections shown in this chart depend on licensing fees from smartphone, game controller, and automobile manufacturers that use its patents.

Graph of future (projected) profit of the company Immersion Corporation
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Future (predicted) profit of companies in the market segment - Miscellaneous electronics

Immersion Corporation develops and licenses haptics technologies used in mobile devices, game controllers, and automobiles. This chart shows revenue forecasts for the various electronics sectors. It reflects expectations for the adoption of new user interfaces. This trend is driving Immersion's licensing revenue.

Graph of future (predicted) profits of companies in a market segment - Miscellaneous electronics
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Future (predicted) profit of the market as a whole

Immersion Corporation develops and licenses haptic feedback technologies. Its revenue comes from royalties from smartphone, game controller, and automobile manufacturers. Demand for end products utilizing its technology is highly sensitive to consumer spending, the dynamics of which can be predicted using the general economic forecasts shown in this chart.

Chart of future (predicted) profits of the market as a whole
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P/S of the company, segment and market as a whole

P/S - Immersion Corporation

Immersion Corporation develops and licenses haptic feedback technologies that create the sensation of touch in digital devices, from smartphones to game controllers. This chart shows how investors view its patent portfolio and its ability to secure licensing fees from leading tech companies.

Schedule P/S - Immersion Corporation
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P/S market segment - Miscellaneous electronics

Immersion Corporation is a pioneer and leading licensor of haptics technologies that create the sensation of touch and vibration in digital devices, from smartphones and game controllers to automobiles. The company's revenue comes from royalties. This chart shows the average valuation in the sector, helping to understand the market premium placed on Immersion's patent portfolio and technologies.

Market Segment P/S Chart - Miscellaneous electronics
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P/S of the market as a whole

Immersion Corporation is a leader in the development and licensing of haptics technologies that create the sensation of touch and feedback in digital devices, from smartphones to game controllers. This total market valuation chart helps understand the premium the market is willing to pay for revenue based on this unique and widely adopted technology.

Overall Market Price/Shares Chart
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Future P/S of the company, segment and market as a whole

Future (projected) P/S of the company Immersion Corporation

Immersion Corporation develops and licenses haptic feedback technologies. Future revenue depends on licensing fees from smartphone, game console, and automobile manufacturers. This chart shows how investors assess the adoption of its technology in consumer electronics.

The graph of the company's future (projected) P/S Immersion Corporation
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Future (projected) P/S of the market segment - Miscellaneous electronics

Immersion Corporation develops and licenses haptics technologies used in mobile devices, game controllers, and automobiles. This chart compares the company's estimated future sales with those of other electronics manufacturers. It shows how investors view its patent portfolio and the demand for its technology.

Future (projected) P/S market segment graph - Miscellaneous electronics
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Future (projected) P/S of the market as a whole

Immersion Corporation develops and licenses haptics technologies used in smartphones, game controllers, and automobiles. The market's optimism, reflected in this chart, is based on a belief in improving the user experience. Immersion's technologies make digital interactions more realistic and intuitive.

Chart of the future (projected) P/S of the market as a whole
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Sales of the company, segment and market as a whole

Company sales Immersion Corporation

Immersion Corporation is a pioneer in the development and licensing of haptics, which create the sensation of touch in digital devices. The company's revenue comes from royalties and license fees from smartphone, game controller, and automobile manufacturers. The chart shows the revenue from its patented technologies.

Company sales chart Immersion Corporation
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Sales of companies in the market segment - Miscellaneous electronics

Immersion Corporation is a pioneer and leading licensor of haptics, which creates the sensation of touch in digital devices. The company's revenue is generated through licensing fees from smartphone, game controller, and automobile manufacturers. This chart illustrates the growing adoption of haptic feedback in consumer electronics, a key driver for Immersion.

Sales chart of companies in the market segment - Miscellaneous electronics
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Overall market sales

Immersion Corporation develops and licenses haptics technologies that create haptic feedback in electronic devices. Demand for its technology depends on the refresh cycles of consumer electronics (smartphones, game controllers). This cycle, reflecting consumer spending, influences sales of devices using Immersion technology.

Market sales chart as a whole
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Future sales volume of the company, segment and market as a whole

Future (projected) sales of the company Immersion Corporation

Immersion Corporation develops and licenses haptics technologies that create the sensation of touch in electronic devices such as smartphones, game controllers, and automotive displays. This chart reflects analysts' expectations for the adoption of advanced haptics in consumer electronics.

Schedule of future (projected) sales of the company Immersion Corporation
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Future (projected) sales of companies in the market segment - Miscellaneous electronics

Immersion Corporation develops and licenses haptics technologies. This chart illustrates expectations for the electronics sector. It helps analyze how the implementation of realistic haptics in smartphones, game controllers, and automotive interfaces is creating demand for the company's intellectual property.

Schedule of future (projected) sales of companies in the market segment - Miscellaneous electronics
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Future (projected) sales of the market as a whole

Immersion Corporation develops and licenses haptics technologies used in smartphones, game controllers, and automobiles. This chart, which reflects forecasts for the consumer electronics market, is key for the company. Growing gadget sales and the introduction of new features directly increase Immersion's licensing fees.

Schedule of future (predicted) sales of the market as a whole
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Marginality of the company, segment and market as a whole

Company marginality Immersion Corporation

Immersion Corporation is a pioneer in haptics—a technology that enables the sense of touch in the digital world. The company's business is built on licensing its extensive patent portfolio to electronics manufacturers. This chart shows how the company converts its intellectual property rights into royalty and revenue streams.

Company marginality chart Immersion Corporation
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Market segment marginality - Miscellaneous electronics

Immersion Corporation doesn't manufacture devices, but rather develops and licenses haptic feedback technologies used in smartphones, game controllers, and cars. Their business model is based on patent royalties. This chart illustrates the profitability of this intellectual property-based model.

Market segment marginality chart - Miscellaneous electronics
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Market marginality as a whole

Immersion Corporation develops and licenses haptics technologies that create the sensation of touch in digital devices. Contrary to the general picture of profitability, their business is based on intellectual property. Their high profitability is based on patents used in smartphones, game controllers, and automobiles worldwide.

Market marginality chart for the overall market
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Employees in the company, segment and market as a whole

Number of employees in the company Immersion Corporation

Immersion Corporation is a pioneer and leader in haptics. This graphic shows a compact team of engineers and licensing specialists. This small staff manages a vast patent portfolio, licensing the technology to smartphone, car, and game controller manufacturers.

Chart of the number of employees in the company Immersion Corporation
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Share of the company's employees Immersion Corporation within the market segment - Miscellaneous electronics

Immersion Corporation is a pioneer and leader in haptics, which adds the sense of touch to digital devices. This chart shows its market share in this niche market. It reflects its team of engineers and developers who license their patented technologies to smartphone, game controller, and automobile manufacturers.

Graph of the company's share of employees Immersion Corporation within the market segment - Miscellaneous electronics
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Number of employees in the market segment - Miscellaneous electronics

Immersion Corporation develops and licenses haptics technologies used in mobile devices, game controllers, and automobiles. This chart shows employment in the electronics sector. A small but highly skilled team of engineers creates intellectual property, which is then licensed to industry giants.

Graph of the number of employees in the market segment - Miscellaneous electronics
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Number of employees in the market as a whole

Immersion Corporation is a pioneer and leader in haptics, a technology that allows users to sense touch and vibration in digital devices. This graph reflects the overall market, and companies like Immersion demonstrate how highly specialized technologies can become an integral part of the global electronics and entertainment industry.

Chart of the number of employees in the market as a whole
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Market capitalization per employee (in thousands of dollars) of the company, segment, and market as a whole

Market capitalization per employee (in thousands of dollars) of the company Immersion Corporation (IMMR)

Immersion Corporation develops and licenses haptics technologies. Its business model is entirely based on intellectual property. This chart demonstrates its extremely high return on investment per employee. A small team of engineers develops patents, which are then licensed to smartphone, game controller, and automobile manufacturers worldwide.

Chart of market capitalization per employee (in thousands of dollars) of the company Immersion Corporation (IMMR)
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Market capitalization per employee (in thousands of dollars) in the market segment - Miscellaneous electronics

BTCS Inc. is a blockchain technology company focused on staking and digital asset management. In the crypto industry, value is often created by technology and asset ownership, not by a large team. This metric demonstrates how the market values ​​its technology platform and cryptocurrency portfolio relative to its small team.

Market capitalization per employee (in thousands of dollars) by market segment - Miscellaneous electronics
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Market capitalization per employee (in thousands of dollars) for the overall market

Immersion Corporation is a pioneer in haptic feedback technology, which is used in smartphones, game controllers, and automobiles. The company's value lies in its extensive patent portfolio. This chart shows how the market values ​​their intellectual property, which they license to the world's largest manufacturers.

Market capitalization per employee (in thousands of dollars) for the overall market
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Profit per employee (in thousands of dollars) for the company, segment, and market as a whole

Profit per employee (in thousands of dollars) of the company Immersion Corporation (IMMR)

Immersion (IMMR) is a company that doesn't manufacture anything physical, but develops and licenses haptics technology—the "vibration" found in phones and game controllers. This chart shows how much revenue a small team of engineers generates from licensing their patents to giants like Sony and Apple.

Company Profit Per Employee (in thousands of dollars) Chart Immersion Corporation (IMMR)
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Profit per employee (in thousands of dollars) in the market segment - Miscellaneous electronics

Immersion Corporation doesn't manufacture hardware, but rather develops and licenses haptic feedback technologies. Their patents are used in smartphones and game controllers. This chart represents an industry benchmark and is important for assessing how effectively Immersion's small team of engineers is monetizing its extensive patent portfolio.

Chart of profit per employee (in thousands of dollars) in the market segment - Miscellaneous electronics
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Profit per employee (in thousands of dollars) for the market as a whole

Immersion Corporation doesn't manufacture anything physical. Their business is intellectual property (IP) in the field of haptics. They license their patents (sensing vibration and recoil) to smartphone, game controller (Sony PlayStation), and automobile manufacturers. This graph should show extremely high profit per employee, as their primary asset is patents, and their staff of lawyers and engineers is small.

Chart of profit per employee (in thousands of dollars) for the market as a whole
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Sales to employees of the company, segment and market as a whole

Sales per company employee Immersion Corporation (IMMR)

Immersion Corporation develops and licenses haptics technologies used in smartphones, game controllers, and automobiles. This chart demonstrates the efficiency of the company's intellectual property licensing model. High revenue per employee is achieved through royalties from major electronics manufacturers.

Sales chart per company employee Immersion Corporation (IMMR)
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Sales per employee in the market segment - Miscellaneous electronics

Immersion (IMMR) isn't a hardware company, but rather develops and licenses haptic feedback technologies for smartphones, game controllers, and cars. This chart shows the revenue (royalties) generated by each employee (engineer). This indicates the high value of their intellectual property.

Sales per employee chart in the market segment - Miscellaneous electronics
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Sales per employee for the market as a whole

Immersion Corporation (IMMR) isn't a hardware company, but rather a developer and licenser of haptic feedback technologies. Their patents are used in smartphones, game controllers, and cars. It's an intellectual property business. This chart shows how efficiently their small engineering staff generates high-margin licensing revenue.

Sales per employee chart for the market as a whole
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Short shares by company, segment and market as a whole

Shares shorted by company Immersion Corporation (IMMR)

Immersion Corporation isn't a hardware company, but it owns patents for haptic feedback (vibration) in electronics (smartphones, gamepads). This chart shows bearish bets. The shorts are driven by the vulnerability of its "patent troll" business model. If it loses its lawsuits or its patents expire, its revenue will vanish.

Short Shares Chart for the Company Immersion Corporation (IMMR)
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Shares shorted by market segment - Miscellaneous electronics

Immersion (IMMR) is a company that doesn't manufacture hardware but develops and licenses haptic feedback technologies for smartphones, game controllers, and cars. This chart shows the odds against the tech sector. The rising odds against the industry may reflect concerns that device manufacturers (IMMR's clients) will cut licensing fees due to declining demand.

Chart of the share of shares shorted by market segment - Miscellaneous electronics
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Shares shorted by the overall market

Immersion Corporation (IMMR) develops and licenses haptic feedback technologies (vibration in gadgets). Its business relies on royalties from giants like Apple and Sony. This market fear graph, predicting a downturn, is dangerous for IMMR. If consumers buy fewer smartphones and gamepads, the company's royalties will fall.

Chart of the percentage of shares shorted across the market as a whole
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RSI 14 indicator for a company, segment, and market as a whole

The company's RSI 14 indicator Immersion Corporation (IMMR)

Immersion Corporation owns patents for haptic feedback technology. Its business depends on licensing agreements and litigation. This chart can soar above 70 on positive licensing news or successful litigation. A level below 30 is often associated with lost litigation or expiring agreements.

RSI 14 indicator chart for the company's stock Immersion Corporation (IMMR)
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RSI 14 Market Segment - Miscellaneous electronics

Immersion Corporation is a leader in haptics. The company doesn't manufacture devices, but licenses its patents (IP) to giants in the gaming, smartphone, and automotive industries. Its business is royalty-based. This chart shows the general sentiment in the electronics and IP manufacturing sector. It helps us understand whether IMMR's performance reflects its legal victories or a general trend.

RSI 14 indicator chart for stocks of companies in the market segment - Miscellaneous electronics
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RSI 14 for the overall market

Immersion (IMMR) owns patents for haptic (vibration) feedback. This chart is an indicator of gadget R&D. In times of euphoria, manufacturers (smartphones, gamepads) are willing to pay royalties for "premium" features. In times of panic and recession, they cut back on R&D and may abandon IMMR's "non-essential" patents to save money.

RSI 14 indicator chart for stocks of companies across the market as a whole
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Analyst consensus forecast for the company's share price, the segment, and the market as a whole

Analyst consensus stock price forecast IMMR (Immersion Corporation)

Immersion Corporation doesn't manufacture hardware, but rather holds patents for haptics technology—vibrations in smartphones, game controllers, and cars. This chart shows the average target price predicted by analysts, assessing the company's ability to sign new licensing agreements and protect its intellectual property.

A chart showing analyst consensus forecasts for the expected stock price. IMMR (Immersion Corporation)
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The difference between the consensus estimate and the actual stock price IMMR (Immersion Corporation)

Immersion (IMMR) is not a manufacturer, but a technology licensor. The company holds patents for haptic feedback (vibration in gamepads, smartphones, and VR). This chart shows the difference between the consensus forecast and the price. It reflects whether analysts believe haptic feedback will become standard in new industries (VR, auto), which would generate new royalties for IMMR not yet priced in.

A chart showing the difference between the consensus forecast and the actual stock price. IMMR (Immersion Corporation)
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Analyst consensus forecast for stock prices by market segment - Miscellaneous electronics

Immersion is a "quiet" giant you "feel" every day. The company doesn't manufacture chips, but holds key patents for haptics (vibration feedback) technology in smartphones, game controllers, and cars. This chart shows analysts' overall expectations for the entire electronics sector. It reflects whether experts believe gadget makers will invest in premium haptics.

A chart showing analyst consensus price forecasts for stocks in a market segment. - Miscellaneous electronics
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Analysts' consensus forecast for the overall market share price

Immersion is the "feeling" of your gadgets. They own patents for "vibrations" (haptics) in smartphones and gamepads. This graph of overall market sentiment is important. Optimism = consumers are confident in the future and actively buy "premium" electronics (new iPhones, PS5). Pessimism (recession) = falling demand for gadgets, which impacts IMMR royalties.

A chart showing analyst consensus forecasts for the overall market share price.
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AKIMA index of the company, segment and market as a whole

AKiMA Company Index Immersion Corporation

Immersion (IMMR) is a pure intellectual property (IP) business. They don't manufacture anything, but they own fundamental patents for haptics feedback—the vibrations in your phone, joystick, or car. This chart is an indicator of their IP. It measures their ability to successfully license their technology and win lawsuits against free riders.

AKIMA Index Chart for the Company Immersion Corporation
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AKIMA Market Segment Index - Miscellaneous electronics

Immersion Corporation doesn't manufacture devices, but licenses its patented haptics technology to smartphone, game controller, and automobile manufacturers. This chart reflects the average index for the electronics segment. It serves as a barometer for assessing how Immersion's business model, based on R&D and licensing, compares to the industry average.

AKIMA Market Segment Index Chart - Miscellaneous electronics
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The AKIM Index for the overall market

Immersion Corporation is a pioneer and holder of key patents in the field of haptics. The company licenses technology for smartphones, cars, and games. This chart, reflecting the market average, is a backdrop. It helps assess how this high-margin, royalty-based company stacks up against the backdrop of general macroeconomic fluctuations.

AKIM Index chart for the overall market
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